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Programador de Gameplay - Remoto

São José / SC

Vaga cód. 29378081339



Oportunidade aberta em São José, SC na área Informática / TI, postada em 04/07/2025.

Astral Clocktower Studios

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Descrição do Cargo

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Programador de Gameplay - Remoto


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Company DescriptionAstral Clocktower Studios is a women-owned-and-operated indie game development studio based on the East Coast US.
We are currently developing our inaugural title, Kristala, a 3D dark fantasy action RPG built with Unreal Engine 4.
Kristala features anthropomorphic feline and rodent characters in the magical world of Ailur, a planet devoid of humanity.
Experience fast-paced combat and rich storytelling as you explore this foreign, lore-rich world.Here s a recent gameplay trailer for Kristala: youtu.be/4ONjjBGx4f0?si=OX3vGST bd1VuCKlRole Description: We re seeking an Animation-Specialized Gameplay Programmer with a strong passion for animation systems, combat design, and solving complex gameplay challenges.
You ll play a key role in building and refining the fast-paced, Soulslike traversal, combat, and locomotion systems for Kristala, our dark fantasy action RPG built in Unreal Engine 5.This is a fully remote role, full-role with flexible hours and the opportunity to contribute directly to a highly ambitious indie project alongside a passionate, diverse team.Responsibilities:Collaborate closely with designers and animators to bring world traversal (parkour), combat, and locomotion systems to life.Implement and refine animation systems using Unreal Engine 5 s Blueprint system and animation tools.Develop procedural animation features to enhance gameplay responsiveness and character movement.Contribute to the design and programming of gameplay systems, ensuring smooth and immersive player experiences.Identify and solve technical challenges to improve game quality and performance.Must-have Skills and Experience: 3+ years professional experience in the gaming industry.
Extensive understanding of Unreal Engine 5, Blueprints, and Unreal s animation system.
Solid grasp of Object-Oriented Programming principles.
Hands-on experience with advanced animation techniques, including: -State Machines -IK Rig -Root Motion -Pose Warping -Motion Warping At least 2 years working directly with animation programming.
Experience implementing procedural animations.
A genuine passion for designing satisfying combat and locomotion animation systems.
Proactive problem-solving mindset and a high standard for game quality.Familiarity with version control tools (Git, Perforce, etc.).Bonus Points For: C++ programming experience.Understanding of network programming.Background an AI programmingExperience creating engine tools to improve workflow and productivity.Strong English communication skills (written and verbal).Why Join Astral? Work alongside a tight-knit, talented team on a highly-anticipated indie title.Help shape the feel of combat and movement in a Soulslike that blends magic, feline warriors, and rich storytelling.Flexible hours and fully remote work environment.Diverse, international team Opportunity for growth and longer-term involvement with Astral Clocktower Studios.

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